Most of the commands described here can be undone with the //undo command, so don’t hesitate to use it if what you wanted to do is not the result you got. The latter is reserved for more experienced users because it is less convenient, so let’s start with the cuboidal selection. There are only two types of selections: cuboidal and polygonal. WorldEdit‘s regions system relies on selecting an area on which editing commands will be active, so first you need to learn how to select an area correctly.
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